For those still having trouble though, this section of the guide should help. Thankfully, with the exception of Old Coins, pretty much everything in Forspoken will be marked on the player's map if they get close to it, making them all relatively easy to find. Those looking to find every Monument, Locked Labyrinth, and abandoned settlement are going to have their work cut out for them, as there are hundreds of them in total. Each region has numerous points of interest, which, for the most part, manage to do a pretty good job of differentiating themselves from some of the more traditional open-world side activities. This comes both in the form of Detours, which serve as the game's side quests, and special locations found throughout the world of Athia. Like most other open-world games these days, Forspoken is packed full of side content. Game Rant's Forspoken walkthrough should help with all that. Before all that though, players will first need to take on a number of powerful enemies, including the mighty Tantas, all of whom have been broken by the corruption. The main story of Forspoken is broken up into thirteen chapters, with the final one serving as an epilogue of sorts, allowing players to mop up any side content that they may have missed during their playthrough. However, after a chance encounter with a mysterious vambrace, she's transported to the world of Athia: a magical land that she must save from corruption. Things haven't gone much better for Frey since then either, with circumstances having forced her into a life of crime.
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